Working in the Games Industry since 1996. Took part in many top-selling projects as a Game Designer, Producer, Team Leader. Also, has programming experience (managed languages, like Python or LUA).
Key Skills & Knowledge:
Writing, including technical writing
Experienced Team Lead
Video Game Development (experience on Mobile Platforms & Web-based games)
Plenty of successfully released titles
Knowledge on Sound Design, experience in the field of Game Music Production
Knowledge on Windows, Linux, Mac OS X based systems
Knowledge on programming (managed languages, including Python experience)
At present I'm considering new possibilities for my career in Game Development industry as Producer, Publishing Producer, Business Development, etc. I worked in Estonia, Poland and Ukraine.
I have management experience with big creative teams of art and game specifics professionals, an experience of their setting, training, as one as planning and organization of production in groups. Production of a corresponding content, optimization of these processes at the expense new technologies adoption and program decisions in production. I have experience of participation in companies and projects startups, able to work with a large number of projects at once. Higher architectural education, sense of color, light and proportions. Sociable, with the positive style of conducting working process, mobile in decision-making, including crisis situations.
Business Development/Licensing/Partnership/Event Management
5000
€
About myself: Signed over 25 games with closed deals which values of several millions $. Found over 100 outsourcing companies. Get featured each month in main stores. Organised 8 internal conferences with 150+ attendies in different countries.
Have a great experience in different fields at gamedev: 1) Drove business development by identifying potential partners, sourcing new game titles for licensing, and building developer/publisher relationships. Responsible for all the business cooperation worldwide. Drafting proposals and correct the final agreements. Managed contract negotiation. 2) Communicate and work with Stores' representatives. Pitch the games to stores. Acquire featuring, discuss and plan promo on monthly calls. Create presentations and reports. Prospect and explore new business opportunities in the industry. 3) Work with internal development teams, finance and legal departments. Search and sign outsourcing companies. Cover all business needs for internal teams.
I am iOS mobile development expert with ore than 6 years of hands on development. I have good knowledge in Apple mobile platforms and iOS development tools. Experienced in web-services integration and third-party components. Client- server applications implementation. I have been working as a team member and independently.
Primary skill: Objective-C, Swift 2.x-4.x
Platforms: iOS 4.0+, OS X 9.0+DB: SQLite, MySQL.Technologies: Apple Core, Map SDKs, Push Notifications, CoreData, AFNetworking, social media SDKs, XML, JSON, git, bash scripting, fastlane.
I am a quality focused Senior iOS developer with 8 years of solid experience in software development . I love to create highly readable, modular and easily maintainable source code. I constantly strive to learn new technologies and look to ways to better myself in this rapidly changing industry.
Primary skills: iOS application development using Swift & Objective C and I'm a Certified Scrum Master.
Software Engineer who is passionate about learning new technologies and problem solving. Worked in iOS/Android application development, backend development (including Microsoft Azure) and Game Development (Unity3D). Team player that can also work independently and use incentive to reach desired goals. Deeply interested in software architecture, object oriented programming, SOLID principles, design patterns and best practices.
A Tech enthusiast who loves taking on new challenges, especially cutting-edge technologies. I am currently living in Finland, Helsinki region. Excited to get his hand dirty in every step of software development: Full Stack Development, Testing, Continuous Integration/Deployment, and Cloud Infrastructure.
My principle is to write clean, maintainable codes with automatic testing and deployment pipeline. Link to his Git hub profile on request.
I am from Netherlands. He has been living in Helsinki over 7 years now. Node JS is my strong side with hand on Postgres. - Has worked on 1 project SQL - Worked for many years Typescript - More than 5 years Redis - Worked in several projects. Google Cloud - Has used for his own personal projects Graph QL - Worked quiet extensively in one project Docker - Good experience He used Bitbucket.org instead of Git.
I have overall 10 years of experience and lives in Helsinki. Worked on different platforms. Good at JavaScript, Typescript. NodeJS, Postgres, Redis,GraphQL.
MongoDB and AWS is part of his everyday work. Strong experience working on Agile Projects. Strong in Web development.
I am currently living in Helsinki and have 5+ years of experience in Backend development, In my current role I work with SQL and Python, focused on databases and customisation projects.
I have 3 years hands on experience as a Python developer and Junior Data Scientist. I am currently doing my Masters of Computer Science at the University of Helsinki (Study track: Algorithm) and I have bachelor of Information Technology at Hanoi University. I am Looking for position related to Software development, Data Analysis, Machine Learning or Big Data.
As a backend developer in my current role I am responsible for writing scalable ETL pipelines, guiding team members and supporting development tasks to deliver a secure intelligence based smart city products. I am from India and currently based in UAE.
I am a Full-stack developer and quite confident on both frontend and backend. I'm currently using mostly Node.js and TypeScript and developing an application that is based on microservices running on AWS.
I am currently working as a Technology Lead and I have 9 years of IT experience, involving all the phases of the Software Development Life Cycle predominantly in Java/J2EE technologies and Cloud Implementation technologies. Technology Stack Core Java, J2EE, Nodejs Frameworks and Libraries Spring Framework, Hibernate Solution Areas AWS Cloud ,Heroku Databases Oracle 11g, MySQL, Mongo, PostgreSQL Servers Tomcat, JBOSS, Weblogic Tools Eclipse, SVN,GIT, STS, Maven, Jenkins, TeamCity
As a Backend developer I have been working for different companies in various fields including market analytics, life science and robotics. For the last 2.5 years I have been working at a games studio as a developer of a high loaded and distributed back end service to support backend game mechanics (validation, purchases, daily events, chat etc).
I have 11 years of software development experience and for the past 8+ years my focus is Android development both as senior developer and lead. I'm looking to work remotely but can travel to Helsinki whenever needed.
Technical Strengths:
Java
Kotlin
Flutter
Job titles
Technical Lead · Android Developer · Mobile Engineer · Team Lead
I have been involved in enterprise software development which gave me experience in scalability and high reliability solutions and how to develop and deploy those.
I have experience working on AAA titles and also have experience developing and release games for mobile platforms. I have experience in DevOps and LiveOps.
Good communication skills, Has good experience in game development. strong in C++ and web development. Worked on multiple platforms and devices. Graphical programming experience (webGL, openGL, Direct X). Worked on Agile projects. Can join immediately.
I'm Senior Software Developer with deep knowledge of C#/.Net technology stack, cross-platform mobile development, MQL5, machine learning (neural networks, SVM, deep learning, trading robots). I have 13 up to date Microsoft certificates.
Technology Stack:
C#/.Net technologies stack, ASP.NET MVC / WebForms, Javascript, Amazon Web Services (AWS), MS SQL Server, T-SQL, Stored procedures, Entity Framework, Microsoft Visual Studio 2019, xUnit, Castle Di/IoC, Git, Github, Teamcity, Octopus, Trello, Slack, Agile, Scrum
Since 2014, I've been continuously developing my own video game projects and ideas using Unity. I have also been experimenting with other game engines such as CryEngine, Unreal, and Source.
Skilled software developer with more than 13 years experience in development position. I understand the importance of creating highly readable, reliable and easily maintainable source code. I am constantly striving to learn new technologies and look to ways to better myself in this rapidly changing industry.
Multi-skilled game developer. From one-man show to leading a team of 15 people, able to make high-quality games from scratch through launch to live-ops. Strong technical background, game design based on psychology and neuroscience, strong aesthetics, project, and team management and experience of more than 11 years resulted in a unique combination and ability to produce games alone or in a team with an optimal budget without compromising quality.
Previously he worked for a Japanese publisher as a programmer for mainly Unity games on PC, Android and Switch, as well as participating in business development and customer acquisition, participating in conferences like GIC in Poznan and GDC in San Francisco.
Since April of 2018, he worked on seven different titles and Japanese releases and platform ports. As a result, he was able to get a wide overview of different kinds of perspectives and approaches to game programming and project structures.
A C++ Developer with 5+ years of experience in the software application development, optimizing and refactoring code, with good understanding of all stages of the software development process. Thirsty to learn algorithms and new data structures. Implementation of 3D reconstruction and working with 3D Graphics.
I am senior software developer looking for an interesting job where I can apply my knowledge of C# and .Net runtime. I began to develop my programming skills at high school and went through Pascal, ASMx86 and C++ to C# which became my primary language at work. I also have an interest in other languages like C++ and Rust. I used to pay attention to my code's performance because I believe that all kind of resources are relevant, and people should use them reasonably.
A video game programmer with more then 4 years in the video game industry, specialize in creating fun, engaging, and visually interesting games for multiple platforms including desktop, web, and mobile using Unreal , Unity and Shiva3D.
Software Development Engineer and Architect with 10+ years of experience in backend, frontend and mobile development with high troubleshooting and deep analysis skills. Profound knowledge of C#, JavaScript, MS SQL, and MySQL. Good experience in Azure services and ElasticSearch. Rich experience in development decentralized applications over a blockchain. Knowledge of professional software engineering practices and best practices for a full software development life cycle, including coding standards, code reviews, source control management, build processes, testing, and project management. Worked in Agile development methodology.
Technical Strengths: C#, NET Framework, MS SQL, Unity, Design Patterns, Git, AngularJS, HTML5, JavaScript, Scrum, Web Application Development, ElasticSearch, WPF, Transact-SQL
A Senior iOS developer with 7.5 years of solid experience in software development, certified Scrum Master with experience in leading agile teams, Sprint planning, sprint retrospective and successful deliver of projects under agile methodologies. He experienced in Mobile Application Solution Development with expertise in iOS using Swift, Objective C and third-party frameworks like Cocoa pods, Carthage.
Technical Strengths:
iOS, Mac OS application development using Swift & Objective C.
Front end development learning experience using Angular.
Agile Practices / Scrum Master
Test Automation - Xcode UI test and Unit Testing
Languages: Swift, Objective C , HTML, CSS, JavaScript
A software developer with almost 6 years of experience under his belt developing robust applications which range in a broad range of industries and an even broader range of technologies. He have worked on VoIP applications, Mobile applications, desktop applications and technologies that used are: node.js, Angular, Python, Go, PHP, Objective-C, Swift and also a lot of databases including PostreSQL, mySQL, Couchbase, RethinkDB, MongoDB etc.
A Software Developer with 3+ years of experience as a Software Developer .Coding with analytical programming using Javascript, Node.JS, C#, Java ,Python and building the test automation scripts with Robot Framework, Selenium, Jenkins and Git.
A Senior Software Engineer with a demonstrated 7+ years of experience working in the Unity with AR/VR/MR & Game Development. Skilled in developing Games, Mobile Applications, Scripting, Java, C#, Visual Studio etc. Strong engineering professional with a PG focused in Game Development from ICAT PG GAME DEVELOPMENT. Hands on experience with AAA game titles from AAA game studios. (Hasbro, PopCap etc) Technical Strengths: C#, Objective-C, Action Script, Java,J2ME, J2SE, JS, HTML5, CSS, PHP, MySQL Technologies/Platforms: Apple iOS, Google Android, Qualcomm BREW, BlackBerry, Microsoft Windows Phone 7, RIM QNX, J2ME, Mobile Cross Platforms (EAMT & Flight), Airplay or Marmalade SDK Graphics Libraries: OpenGL ES 2.0, DirectX, UDK Engine, Unity 3D Game Engine, GTK Radiant
An experienced software engineer with 10+ years of experience, mostly in embedded, system/kernel programming and VMS. Has made some games as the side projects. Has experience working on video surveillance, cloud video surveillance, embedded NVR, video analytics: both classical CV and deep neural networks with tensorflow/keras, distributed system based on raft algorithm. Has experience leading a team of 3-4 software engineers
Technical Stack:
Core Languages: C++, C, Python
Other Languages: C#, Lua, JavaScript
Operating systems: Windows, Linux, MacOS
Databases: PostgreSQL, SQLite
Gamedev: own engine, Unity, UE4, OpenGL, Box2D, OpenAL
Specializing in Python based automation of ETL processes, MPP/Cloud Database management with a focus on Gaming Industry KPI verification, delivery and storage.
The candidate is an experienced Data Engineer who wants to find more stable environment to work in. He wants to stay in Games in a bigger studio and to work there for at least few years, sink his teeth into something and grow professionally. Fluent in Python and both SQL and no-SQL DB.
A junior software developer with extensive experience in machine learning and its relatedalgorithms. He worked as Data Analyst and Data Scientist, with strong data analytical and programming skills for rapid prototyping in Python, R and Matlab, contributed successfully to deep learning libraries GPyTorch and GPFlow project. He has end-to-end skills from databases, algorithms to visualization for drawing comprehensive insights from the data and deploying solutions to cloud based services.
A data guy with 10+ years of experience and strong passion on all aspects of data, have been working on multiple of data value chain, including data collection, build data pipelines, transformation, RDBMS, SQL ( and a bit of no-SQL), Data modeling through R (and some SPSS), visualization, and more recently on some cloud data technologies on AWS and GCP.
Highlight strengths:
Technical skills: Data Representation, Data Collection, Data Analysis, Cloud Computing, Market Research and Analysis, UML and Visio
Tools: SQL and Advanced Excel, Power BI and Tableau, Cloud data tools, R and statistical modeling
A graduate of Machine Learning and Data Mining at Aalto University with a solid background in mathematics, probabilistic machine learning and its related research. He has prior industrial experiences as Data Scientist and Data Analyst, worked on numerous client projects for NLP, Deep Learning and Machine Learning application. He has strong data analytical and programming skills for rapid prototyping in Python, R and Matlab. Contributed successfully to deep learning libraries GPyTorch and GPFlow project. Winner of UltraHack Galileo Innovation Challenge 2019
A hands on, pragmatic software engineer, with a passion for Clean Code, Big Data and Machine Learning, having great experience on agile development (with Java, Scala, Python, SQL...) in the roles of Product Owner, Team Leader and Scrum Master. A leader & manager of data management team, with solid background in Product and Project Management and eight years managing a 2M€ wholesale company from warehouse to finance.
A multimedia production alumna, specialising in video production. Her strengths lie in the field of animation and illustration. She was responsible from marketing research to graphic design for trending art styles and game features, which have been then used in production
I and currently working on AAA title, but mainly as an extension to the team based in USA. I would like to join AAA studio and work on a product, hopefully from the very beginning.
I am a 3D artist with strong UI and UX design skills and a take-charge attitude, able to work efficiently in a fast-paced environment and handle my tasks without the need for close supervision. More than 3 years of experience in the design field and participation in various game development projects makes me highly proficient in both art and design aspects of the industry. I like to take responsibility for my work and follow things through.
A UI/UX designer and 3D artist for mobile games, with more than 3 years of experience within a field of UI, graphic design and game art. She worked with various design systems, as UI and 3D artist for mobile games projects and as Environment artist in AAA studio, and experienced in designing complex web-based sites and services both from the ground up and modifying the existing ones. A long-time user of Adobe Creative Suite and skillful user of Figma and Adobe XD
Highlights:
Proficient with modern game development tools: Maya, 3Ds Max, Zbrush, Substance Painter/Designer
Familiar with InVision and Sketch
Icon and illustration skills
Develop quick "paper" and interactive prototypes, user journey maps and always think about weak points in the design at early stages
3D Artist, animator and a visual storyteller with over 6 years experience in the competitive fields of AAA Games. A team player who can offer speed, quality and extensive knowledge of production environment from modeling, rigging, lighting, rendering, all the way to final compositing. Experience at different styles for animating characters, creatures and props. Able to bring new, original ideas towards the art of animation.
Highlights:
Have 4 years experience in Animation, Storyboarding, and Pre/Post Productions
Specializing in 3D Animation, Modeling, Rigging, Storytelling, Locomotion, Lighting, Texturing, Video Editing, Camera Movement, Storyboard, Art Direction, Pre/Post Production
Working as a Game Tester I have been mainly responsible of manual, smoke and regression testing. I'm trying to find all the bugs in the first place, see if old bugs are fixed, giving detailed reports of the bugs and how to reproduce those, checking that game is performing well and checking overall quality.
Education: I'm graduated ICT Engineer from Metropolia University of Applied Sciences. My main subject was Game Applications, where I learned game programming, designing and 3D modelling.
My passion, my deep interest in testing is finding ways to ensure the required quality of the released product and compliance with deadline: whether it's a PC game, mobile or web application. The desire to improve my skills encourages me to learn from my experienced colleagues, to look for new tools and ways to achieve the required quality. I gained a lot of experience in game testing: determining the cause of the problem, diagnosis of non-obvious things and finding solutions to avoid them. I know how to write clear test documentation, I can find where game bugs are hidden and how to find bottlenecks in the project.
Testing Skills: Strong Manual Game Testing, Writing Checklists, Bug Reports, Test Design Techniques, Functional, GUI, AdHoc , Cross-browser, Localization Testing
I have more than 9 years of experience in IT. I worked as support engineer, as test engineer, as Project manager. During my career, I have become familiar with a vast array of different software systems (web-projects, different monitoring systems, bank systems and so on. I am social, dedicated to my work and accurate. All my features with my experience will bring any test undertaking into success.
QA Technical competences:
• Load testing: Jmeter, Webload • Test management, bugtrackers: Jira, MS Team Foundation Server (TFS): Test Manager, Redmine, TestLink, TestRail • Windmill, Webrat, Pylot, Grinder • Instruments for testing web-projects: GTMetrix, PingDom, Gomez, Load Impact, RedBot and so on • Scanners for pentesting: Nmap («Network Mapper»), Acunetix Web Vulnerability Scanner, Nikto, Wikto and so on • Instruments for sevurity testing (from https://kali.tools/all/) • Jenkins • ISTQB Foundation level • Unity3D + C# • Databases: MongoDB, MSSQL, Oracle, MySQL, PostgreSQL, AWS(Dynamo, Solr, Aurora)
5+ years of solid experience testing web-based software applications with complex logic in the sphere of finance and MMO game (Wargaming.net) Proficient in the software development lifecycle including analyzing business requirements, software requirement specifications, creating a test plan and test case for manual and automated tests. Experienced in different types of testing: functional, integration, smoke testing and also automated testing (developing on Python). Great experience in release's activities (controlling apps' version for release and check readiness apps to release, providing smoke testing and support activities during release, setting task for performance testing). Understanding of Software Development Lifecycle Lead testing effort with business analyst, developers and other teams of QA
+5 years experience in testing web application ● ISTQB® Certified Tester - Advanced Level, Test Analyst and Foundation Level ● Coordination and collaboration within Test team/Dev team and customer side in distributed teams (US, UK, Israel) ● Carrying out performance testing on client and server sides (JMeter, Yslow, GTMetrix) ● Experience in API testing using Swagger, Postman, SoapUI, cURL ● Ability to use Linux console, write SQL queries (MySQL, PostgreSQL) ● Experience with CI/CD tools (Kubernetes, Jenkins, Spinnaker, Docker) ● Expertise with Selenium Webdriver for automation UI tests - Python+Selenium ● Familiar with automation Rest API tests (Postman, Requests for Python) ● Experience with developing automation tests from scratch - Python + RobotFramework ● Experience with virtualization tools - Docker, MobaXterm, VirtualBox ● Experience with tools for analytics (Kibana, Amplitude, Braze)
Efficient Test Lead with 8 Years of experience in Telecom & Infotainment industry. ISTQB Certified. Worked in Agile Environment (Scrum). Helped current employer to gain business by developing Test Automation Framework.
From the technical point, I have developed an entire Test Automation Framework in Python for Android devices.
A Quality Assurance Analyst with 9+ years experience on QA industry. Performed functional, component, regression and exploratory testing with web applications (CMS and E-Commerce), Rich Media Ad units and product testing (manual and automated testing) for Revenue Accounting for Airline Industries. Experienced with Agile Methodologies and experienced within Scrum team.
Technical Competencies:
Beginner: C, C++, C#
Intermediate: PyroCMS, MS Office Applications, SQL Server Management Studio, Microsoft Visual Studio (Team Foundation Server), Microsoft Test Manager
Test management, bugtrackers: Firebug, Vizzy Flash Tracer